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560 积分 2024-10-24 加入
The impacts of gamification designs on consumer purchase: A use and gratification theory perspective
8天前
已完结
Gratification and its associations with problematic internet use: A systematic review and meta-analysis using Use and Gratification theory
8天前
已完结
Mentalizing and Information Propagation through Social Network: Evidence from a Resting-State-fMRI Study
9天前
已完结
Misinformation dissemination and correction in online informal groups: The role of social distance and group dynamics
9天前
已完结
Emotions: The Unexplored Fuel of Fake News on Social Media
11天前
已完结
Anxiety, uncertainty, and perceived effectiveness of communication across relationships and cultures
11天前
已完结
Agent-based simulation of fake news dissemination: the role of trust assessment and big five personality traits on news spreading
12天前
已关闭
To share or not to share: The role of epistemic belief in online health rumors
13天前
已完结
“Fake or not, I’m sharing it”: teen perception about disinformation in social networks
16天前
已完结
Understanding and responding to complex online harms: misinformation, fake news, and young adults
16天前
已关闭