消费(社会学)
心理学
荟萃分析
重定目标
心理健康
媒体消费
社会心理学
应用心理学
认知心理学
计算机科学
广告
心理治疗师
人工智能
社会学
医学
内科学
业务
社会科学
作者
Gizem Ceylan,Kristin Diehl,Wendy Wood
标识
DOI:10.1177/00222429231181071
摘要
Mental simulation is an important tool for managers who want consumers to imagine what life would be like if they engaged in positive consumption behaviors. However, research has found mixed effects of mental simulation on behavior. To understand this inconsistency, the authors conduct a meta-analysis to quantify the effect of different mental simulation prompts. This multivariate three-level meta-analysis of 237 effect sizes spanning four decades (1980–2020) and representing 40,705 respondents yields a positive but small effect of mental simulation on behavioral responses. Managers and researchers can amplify this effect by using dynamic visual inductions (e.g., augmented reality), inductions involving both visuals and verbal instructions, and repeated inductions spaced over time (e.g., weekly, akin to real-world marketing campaigns). Inducing simulations repeatedly but massed (e.g., using the same message at the same time across different platforms or retargeting ads) actually reduces subsequent behavioral performance. The authors explain the implications of these findings for theory and practice and identify novel avenues for research.
科研通智能强力驱动
Strongly Powered by AbleSci AI