透视图(图形)
体验式学习
心理学
动作(物理)
团队学习
应用心理学
社会心理学
认知心理学
合作学习
数学教育
教学方法
人工智能
开放式学习
计算机科学
量子力学
物理
作者
Jingqiu Chen,Dana R. Vashdi,Qingyue Fan,Peter Bamberger,Gilad Chen
摘要
In an effort to extend experiential learning theory to the team level, we develop and test a model capturing and explaining the relative effects of two alternative team learning-based interventions, namely, after-action reviews (AAR) and design thinking (DT; a team problem-solving approach which we argue can be repurposed as a team development intervention). Integrating experiential learning theory with research on episodic team learning, we propose that by engaging the team in a more comprehensive set of experiential learning elements in each performance episode, relative to AAR, DT drives enhanced normative and cognitive team emergent states, and as a result, a greater short-term (i.e., 6-month) improvement in team performance, particularly for teams characterized by greater team task variety. Results from a multiwave field experiment of teams in a manufacturing company largely support this model, indicating that over the 6-month study period: (a) A DT intervention was associated with greater improvement in team performance than that associated with AAR, and (b) these effects are partially explained by differential changes in both team learning climate and transactive memory system specification. Implications for theory and practice are discussed. (PsycInfo Database Record (c) 2025 APA, all rights reserved).
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