已入深夜,您辛苦了!由于当前在线用户较少,发布求助请尽量完整的填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!祝你早点完成任务,早点休息,好梦!

A Dynamic Model of Player Level-Progression Decisions in Online Gaming

计算机科学 序贯博弈 过程(计算) 样品(材料) 博弈论 心理学 微观经济学 经济 色谱法 操作系统 化学
作者
Yizhi Zhao,Sha Yang,Matthew Shum,Shantanu Dutta
出处
期刊:Management Science [Institute for Operations Research and the Management Sciences]
卷期号:68 (11): 8062-8082 被引量:3
标识
DOI:10.1287/mnsc.2021.4255
摘要

A key feature of online gaming, which serves as an important measure of consumer engagement with a game, is level progression, wherein players make play-or-quit decisions at each level of the game. Understanding users’ level-progression behavior is, therefore, fundamental to game designers. In this paper, we propose a dynamic model of consumer level-progression decisions to shed light on the underlying motivational drivers. We cast the individual play-or-quit decisions in a dynamic framework with forward-looking players and consumer learning about the evolution patterns of their operation efficiencies (defined as the average score earned per operation for passing a level). We develop a boundedly rational approach to model how individuals form predictions of their own operation efficiency and playing utility. This new approach allows researchers to flexibly capture players’ over/unbiased/underestimation tendencies and risk-averse/-neutral/-seeking preferences—two features that are particularly relevant when modeling game-playing behavior. We develop an algorithm for estimating such a dynamic model and apply our model to level-progression data from individual players with one online game. We find that players in the sample tend to overestimate their operation efficiency as their predicted values are significantly higher than the mean estimates inferred from their playing history with their completed levels. Furthermore, players are found to be risk-seeking with a moderate amount of uncertainty. We uncover two segments of players labeled as “experiencers” versus “achievers”—the former tend to derive a higher utility from the playing process, and the latter are more goal-oriented and derive a higher benefit from completing the entire game. Two counterfactual simulations demonstrate that the proposed model can help adjust the uncertainty level and configure a more effective level-progression point schedule to better engage players and improve the game developer’s revenue. This paper was accepted by David Simchi-Levi, marketing.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
大幅提高文件上传限制,最高150M (2024-4-1)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
汉堡包应助ccm采纳,获得30
2秒前
Dr.R完成签到,获得积分20
3秒前
Lucas应助草莓味哒Pooh采纳,获得10
7秒前
子伊完成签到 ,获得积分10
8秒前
科研通AI2S应助炙热晓露采纳,获得10
8秒前
纳拉123发布了新的文献求助20
9秒前
SOLOMON应助viyou采纳,获得10
12秒前
13秒前
无奈钢笔完成签到,获得积分10
13秒前
完美世界应助rachel-yue采纳,获得10
16秒前
会笑的蜗牛完成签到 ,获得积分10
17秒前
17秒前
19秒前
19秒前
炙热晓露发布了新的文献求助10
21秒前
23秒前
24秒前
sztf05发布了新的文献求助10
24秒前
24秒前
27秒前
可可发布了新的文献求助10
28秒前
中肉肉完成签到 ,获得积分10
29秒前
共享精神应助十柒采纳,获得10
31秒前
33秒前
viyou发布了新的文献求助10
35秒前
Hanayu完成签到 ,获得积分10
35秒前
温暖百招发布了新的文献求助10
36秒前
37秒前
41秒前
cctv18应助科研通管家采纳,获得10
45秒前
FashionBoy应助科研通管家采纳,获得10
45秒前
cctv18应助科研通管家采纳,获得10
46秒前
cctv18应助科研通管家采纳,获得10
46秒前
cctv18应助科研通管家采纳,获得10
46秒前
小二郎应助科研通管家采纳,获得10
46秒前
cctv18应助科研通管家采纳,获得10
46秒前
完美世界应助科研通管家采纳,获得10
46秒前
脑洞疼应助科研通管家采纳,获得10
46秒前
田様应助zy采纳,获得10
47秒前
氘代乙腈是不贵的呀完成签到,获得积分10
48秒前
高分求助中
Teaching Social and Emotional Learning in Physical Education 900
Plesiosaur extinction cycles; events that mark the beginning, middle and end of the Cretaceous 800
Chinese-English Translation Lexicon Version 3.0 500
Recherches Ethnographiques sue les Yao dans la Chine du Sud 500
Two-sample Mendelian randomization analysis reveals causal relationships between blood lipids and venous thromboembolism 500
[Lambert-Eaton syndrome without calcium channel autoantibodies] 460
Aspect and Predication: The Semantics of Argument Structure 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 有机化学 工程类 生物化学 纳米技术 物理 内科学 计算机科学 化学工程 复合材料 遗传学 基因 物理化学 催化作用 电极 光电子学 量子力学
热门帖子
关注 科研通微信公众号,转发送积分 2394950
求助须知:如何正确求助?哪些是违规求助? 2098359
关于积分的说明 5288378
捐赠科研通 1825897
什么是DOI,文献DOI怎么找? 910323
版权声明 559972
科研通“疑难数据库(出版商)”最低求助积分说明 486547