凸壳
输出敏感算法
正交凸壳
德劳内三角测量
凸集
凸组合
凸多面体
数学
算法
最小权重三角测量
凸分析
次导数
真凸函数
正多边形
数学优化
计算机科学
凸优化
凸体
Bowyer–Watson算法
几何学
作者
C. Bradford Barber,David Dobkin,Hannu Huhdanpaa
标识
DOI:10.1145/235815.235821
摘要
The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the two-dimensional Quickhull algorithm with the general-dimension Beneath-Beyond Algorithm. It is similar to the randomized, incremental algorithms for convex hull and delaunay triangulation. We provide empirical evidence that the algorithm runs faster when the input contains nonextreme points and that it used less memory. computational geometry algorithms have traditionally assumed that input sets are well behaved. When an algorithm is implemented with floating-point arithmetic, this assumption can lead to serous errors. We briefly describe a solution to this problem when computing the convex hull in two, three, or four dimensions. The output is a set of “thick” facets that contain all possible exact convex hulls of the input. A variation is effective in five or more dimensions.
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