斯塔克伯格竞赛
计算机科学
计算卸载
反向感应
计算
分布式计算
GSM演进的增强数据速率
博弈论
云计算
完整信息
资源配置
数学优化
计算机网络
人工智能
边缘计算
数学
数理经济学
操作系统
算法
作者
Feixiang Li,Haipeng Yao,Jun Du,Chunxiao Jiang,Yi Qian
标识
DOI:10.1109/tii.2019.2961662
摘要
Relying on the computation offloading technology, edge computing has shown potential in countless tasks processing in the industrial Internet of Things (IIoT), which is composed of multiple edge clouds and multiple IIoT devices. Nevertheless, with increasing demands for computation service, how to design reliable transmission mechanism and allocate proper computation resource has become bottlenecks. In this article, we propose a computation offloading mechanism based on two-stage Stackelberg game to analyze the interaction between multiple edge clouds and multiple IIoT devices. To be specific, the edge clouds are denoted as leaders who set the appropriate price for their computation resource. Besides considering the payment cost, the IIoT devices which are termed as the followers formulate their utility function by considering the social interaction information from the potential IIoT devices. The existence and uniqueness of the Stackelberg equilibrium are analyzed considering two possible cases, i.e., complete information and incomplete information. Moreover, two dynamic iterative algorithms are invoked for solving both problem models, respectively. Finally, experimental results show that our proposed scheme is conducive to seeking the appropriate price and computation requirement. Besides, social interaction information plays an important role in achieving a reasonable computation requirement for IIoT devices.
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