计算机科学
渲染(计算机图形)
计算机图形学(图像)
图形处理单元
绘图
帧速率
OpenGL
工作站
图形处理单元的通用计算
人工智能
光学
计算机视觉
可视化
物理
并行计算
操作系统
作者
Song Zhang,Dale Royer,Shing‐Tung Yau
出处
期刊:Optics Express
[Optica Publishing Group]
日期:2006-10-02
卷期号:14 (20): 9120-9120
被引量:116
摘要
This paper describes a Graphics Processing Unit (GPU)-assisted real-time three-dimensional shape measurement system. Our experiments demonstrated that the absolute coordinates calculation and rendering speed of a GPU is more than four times faster than that of a dual CPU workstation with the same graphics card. By implementing the GPU into our system, we realized simultaneous absolute coordinate acquisition, reconstruction and display at 30 frames per second with a resolution of approximately 266K points per frame. Moreover, a 2+1 phase-shifting algorithm was employed to alleviate the measurement error caused by motion. Applications of the system include medical imaging, manufacturing, entertainment, and security.
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