极紫外光刻
多重图案
浸没式光刻
平版印刷术
抵抗
下一代光刻
材料科学
光刻
模版印刷
临界尺寸
计算光刻
无光罩微影
GSM演进的增强数据速率
纳米技术
光电子学
光学
X射线光刻
电子束光刻
计算机科学
物理
电信
图层(电子)
摘要
Lithographers are currently unable to generate quality patterning at tight pitches with values of k1 that are as low as have been achieved routinely using ArF immersion patterning, a situation that is largely due to the continuing pursuit of resists with low exposure doses. As a consequence, multiple patterning may be required to scale to a second node with EUV lithography, which reduces its cost-effectiveness, even if each individual exposure is done with a low exposure dose. Because of process control limitations, such multiple patterning may necessarily be triple or quadruple patterning, rather than double patterning. Processes with reduced line-edge roughness (LER) could be applied to front-end layers, increasing the value of EUV lithography. High-NA EUV lithography is in development, with a number of technical issues requiring solution, but with no apparent show-stoppers.
科研通智能强力驱动
Strongly Powered by AbleSci AI