纳什均衡
邻接矩阵
计算机科学
趋同(经济学)
协议(科学)
调度(生产过程)
符号
分布式算法
图形
理论计算机科学
计算
Floyd–Warshall算法
数学优化
算法
数学
分布式计算
最短路径问题
Dijkstra算法
病理
经济
算术
医学
替代医学
经济增长
作者
Zhangcheng Feng,Wenying Xu,Jinde Cao
标识
DOI:10.1109/tac.2023.3262440
摘要
This article is concerned with distributed Nash equilibrium (NE) problem for multiplayer games under the Round-Robin (RR) protocol. For the purpose of effectively mitigating data congestion and saving communication resources, the RR protocol is adopted for each player, under which the player is permitted to transmit data to only one of its neighbors at each time instant. The resulting protocol-induced communication graph become time-varying and even disconnected, even though the original graph is assumed to be strongly connected. The aim of the addressed problem is to develop a distributed algorithm in the partial-decision information setting such the convergence of NE can be guaranteed under the $B$ -strong connectivity of graphs and the row-stochasticity of weighted adjacency matrix. The sufficient condition on the convergence of the NE is derived for the algorithm with diminishing step-sizes. Some discussions are provided on convergence rate of the proposed algorithm. Finally, one numerical example is provided to verify the developed algorithm.
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