机器人
人机交互
计算机科学
过程(计算)
认知
人机交互
心理学
相互作用模型
认知心理学
人工智能
操作系统
万维网
神经科学
作者
Hongcheng Huang,Ning Liu,Min Hu,Yang Tao,Lan Kou
出处
期刊:电子与信息学报
日期:2019-10-01
卷期号:41 (10): 2471-2478
被引量:1
摘要
To solve the problems of the existing in the process of human-computer interaction system, such as lack of emotion and low participation, a cognitive emotion interaction model based on game theory in PAD emotion space is proposed. Firstly, the interactive input emotion of participant is evaluated and some influence factors such as friendship and resonance are extracted to analyze the current human-computer interaction relationship. Secondly, modeling the emotional generation process of participants and robots by simulating the psychological game process in interpersonal communication, and the optimal emotional strategy of the robot is obtained by using the sub-game perfection equilibrium of the embedded game. Finally, the emotional state transition probability of the robot is updated according the optimal emotional strategy. The spatial coordinates of the six basic emotional states are used as labels to obtain the PAD spatial coordinate of the robot emotional state after emotional stimulate, The results of experiment show that compared with the others emotional interaction model, the proposed model can reduce the dependence of robots on external emotional stimuli and effective guide participants to participate in human-computer interaction, which provides some ideas for the emotion cognition model of robot in human-computer interaction.
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