触觉技术
虚拟现实
可穿戴计算机
计算机科学
人机交互
忠诚
感知
渲染(计算机图形)
高保真
触觉知觉
沉浸式(数学)
立体定向
模拟
人工智能
工程类
心理学
电信
数学
神经科学
纯数学
嵌入式系统
电气工程
作者
Dangxiao Wang,Yuan Guo,Shiyi Liu,Yuru Zhang,Wei Xu,Jing Xiao
标识
DOI:10.3724/sp.j.2096-5796.2019.0008
摘要
Immersion, interaction, and imagination are three features of virtual reality (VR). Existing VR systems possess fairly realistic visual and auditory feedbacks, and however, are poor with haptic feedback, by means of which human can perceive the physical world via abundant haptic properties. Haptic display is an interface aiming to enable bilateral signal communications between human and computer, and thus to greatly enhance the immersion and interaction of VR systems. This paper surveys the paradigm shift of haptic display occurred in the past 30 years, which is classified into three stages, including desktop haptics, surface haptics, and wearable haptics. The driving forces, key technologies and typical applications in each stage are critically reviewed. Toward the future high-fidelity VR interaction, research challenges are highlighted concerning handheld haptic device, multimodal haptic device, and high fidelity haptic rendering. In the end, the importance of understanding human haptic perception for designing effective haptic devices is addressed.
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