计算机科学
干扰(通信)
遥感
卫星
信号(编程语言)
电信
航空航天工程
地质学
工程类
程序设计语言
频道(广播)
作者
Chengkai Tang,Xingshe Zhou,Lingling Zhang,Yangyang Liu,Zesheng Dan
出处
期刊:Remote Sensing
[Multidisciplinary Digital Publishing Institute]
日期:2025-04-17
卷期号:17 (8): 1444-1444
被引量:2
摘要
Low Earth Orbit (LEO) satellite communication is gradually becoming the main carrier for satellite communication by virtue of its advantages, such as high landing power, narrow beam, large transmission bandwidth, and small time delay. In the military field, interference with LEO satellites has become a core element in combat, but the existing interference and confrontation methods cannot meet the needs of LEO satellite interference. Aiming at the above problems, this paper proposes an LEO satellite navigation signal multi-dimensional interference optimisation method based on hybrid game theory. Firstly, the method achieves a dynamic classification of jammers within the airspace. Then, an interference effectiveness evaluation function is established, which reflects the time, frequency, and power domain losses, as well as the strategy gains. With the help of hybrid game theory, the optimal resource allocation under Nash equilibrium is achieved, and the distributed interference optimisation problem is effectively solved. The experiment uses a large microwave darkroom as an interference verification scenario. The results indicate that the interference bit error rate (BER) of the algorithm proposed in this paper is on the order of 10−2, under the premise of guaranteeing the full coverage of the area to be interfered. The value of the multidimensional interference utility function, including the power, time, and frequency domains, is improved by at least 0.4993 times compared to other algorithms.
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