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1930 积分 2024-02-13 加入
The effectiveness and learner acceptance of robot-facilitated board games for enhancing content-based English vocabulary learning
7分钟前
求助中
Incorporating gamification into blended CALL models: language proficiency, motivation, and engagement in EFL learners
1小时前
已完结
The effectiveness and learner acceptance of robot-facilitated board games for enhancing content-based English vocabulary learning
1小时前
已完结
From traditional writing to digital multimodal composing: promoting high school EFL students’ writing self-regulation and self-efficacy
1小时前
已完结
Design and evaluation of non-digital gamification to support collaborative morphological analysis
2天前
已完结
ChatGPT in Education: Investigating Students Online Learning Behaviors
3个月前
已关闭
Discourse and Norms along China's Digital Silk Road
4个月前
已关闭
Discourse and Norms along China's Digital Silk Road
5个月前
已关闭
Exploring Chinese ethnic minority high school students’ boredom as they learn English in classroom
7个月前
已完结
Document analysis in health policy research: the READ approach
10个月前
已完结