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View, Play and Pay? - The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying
11小时前
已完结
How AI Shopping Assistants’ Interactivity Affects Consumers’ Intention to Accept Product Recommendation: The Boundary Condition of Need for Cognition
14天前
已完结
How AI Shopping Assistants’ Interactivity Affects Consumers’ Intention to Accept Product Recommendation: The Boundary Condition of Need for Cognition
14天前
已关闭
The globalization path of state-owned enterprises in western China under state intervention since 2000
2个月前
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The impact of online customer reviews on product iterative innovation
2个月前
已完结
The Paradox of Customer Participation: The Role of Perceived Risk in Technology‐Based Innovation
2个月前
已完结
Stardew Valley Motivations of Romance in Games-Romance in
2个月前
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Queering Data and Dating: AroAce Modding andFile SystemPlaygrounds in Stardew Valley
2个月前
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The Chronotope of Coupled Love: Compulsory Monogamy, Video Games, and Polyamorous Possibilities Beyond Belonging
3个月前
已关闭
The Chronotope of Coupled Love: Compulsory Monogamy, Video Games, and Polyamorous Possibilities Beyond Belonging
3个月前
已关闭
不同吸酸剂用量对氟橡胶性能的影响
5个月前
已采纳