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160 积分 2024-11-08 加入
Gamification in Education: Why, Where, When, and How?—A Systematic Review
3个月前
已完结
The development of students’ computational thinking practices in elementary- and middle-school classes using the learning game, Zoombinis
3个月前
已完结
Time Matters in VR: Students Benefit from Longer VR Class Duration, but Certain Outcomes Decline After 45 Minutes, with Large Individual Variance
10个月前
已完结