Lv725
3470 积分 2025-08-14 加入
A Novel Hybrid Learning Achievement Prediction Model: A Case Study in Gamification Education Applications (APPs)
2个月前
已完结
A new criterion for assessing discriminant validity in variance-based structural equation modeling
2个月前
已完结
A Framework to Design, Develop, and Evaluate Immersive and Collaborative Serious Games in Cultural Heritage
1年前
已完结
Application Model of Museum Cultural Heritage Educational Game Based on Embodied Cognition and Immerse Experience
1年前
已完结
Digital Storytelling of Intangible Cultural Heritage: A Multimodal Interactive Serious Game for Teaching Folk Dance
1年前
已完结
An SEM-ANN Approach - Guidelines in Information Systems Research
1年前
已完结
Research on Artistic Interventions as A Management Strategy for Enterprise Innovation
1年前
已完结
The influence of streamers’ physical attractiveness on consumer response behavior: based on eye-tracking experiments
1年前
已完结
Understanding Users’ Behavior Intention of Serious Games for Intangible Cultural Heritage Based on the Stimulus-Organism-Response Model
1年前
已完结
Exploring the Key Factors Influencing the Continuance Use of Serious Games of Intangible Cultural Heritage (ICH)
1年前
已完结