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2024-10-09 加入
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From fun to fantasy: Gaming experiences, perceived presence, and adolescent romantic parasocial attachments in romantic video games
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The Routledge Handbook of Media Use and Well-Being
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The appeal of “real” in parasocial interaction: The effect of self-disclosure on message acceptance via perceived authenticity and liking
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“We Found Love”: Romantic Video Game Involvement and Desire for Real-Life Romantic Relationships Among Female Gamers
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Finding love in online games: Social interaction, parasocial phenomenon, and in-game purchase intention of female game players
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