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490 积分 2026-01-09 加入
Consumer acceptance and use of information technology: Extending the unified theory of acceptance and use of technology
5天前
已完结
Resonating Antiquity: An Embodied Interaction Framework for Enhancing Structural Cognition of Dunhuang Mural Instruments
16天前
已完结
Exploring Bare-Hand Interaction Design and Evaluation Method for Interactive Experience of Cultural Heritage: A Case Study on the Digital Reconstruction of Yungang Grottoes
1个月前
已完结
Grounded theory-based model of the influence of digital communication on handicraft intangible cultural heritage
2个月前
已完结
Ethnographic Animation : Animated Practice in the Context of Anthropology
3个月前
已关闭
Cultural overflow vs. cultural export: Black Myth: Wukong and the evolution of Chinese gaming in global creative industries
3个月前
已完结
Black Myth: Wukong in German Media - Has China Gained Soft Power Through Gaming?
3个月前
已完结
Cultural Affordance and Reception: A Theoretical Framework for Interactive Cross-Cultural Sense-Making in Video Game Environments
3个月前
已完结
The ninth art, tells the story of cultural China and the world: Cultural interaction in cross-cultural video game communication-based on ’Genshin Impact’ YouTube comments
3个月前
已完结