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五里雾
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840 积分
2022-10-16 加入
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Can gamification improve the virtual reality tourism experience? Analyzing the mediating role of tourism fatigue
1天前
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The universality of warmth and competence: A response to brands as intentional agents
3天前
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The universality of warmth and competence: A response to brands as intentional agents
3天前
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Self-Disclosure, Self-concept, and Friendship’s Perceived Functions among Aggressive and Popular Adolescents
11天前
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Too much incentive to innovate? CEO stock option exercise and myopic R&D management
12天前
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An Empirical Analysis of the Antecedents and Consequences of Brand-Rituals
17天前
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Occupation shapes cognition? The case of restaurant ticket collectors' working memory updating ability
1个月前
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When Products Come Alive: Interpersonal Communication Norms Induce Positive Word of Mouth for Anthropomorphized Products
1个月前
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One Ring Fit to Rule Them All? An Analysis of Avatar Bodies and Customization in Exergames
1个月前
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Competitive game motivation and trait aggression among Chinese adolescent players of Glory of the King: The mediating role of avatar identification and game aggression
1个月前
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