Lv3
230 积分 2025-10-21 加入
Exploring Users’ Continued Intention to Participate in Gamified Virtual CSR Co-Creation: A Gamification Affordance Perspective
3个月前
已完结
Exploring the Impact of Social Robot Design Characteristics on Users’ Privacy Concerns: Evidence from PLS-SEM and FsQCA
3个月前
已完结
The Effect of Perceived Affordance on AIGC Platform User Loyalty
3个月前
已完结
Embracing the Digital Network: How Net-Entrepreneurs Acquire Online Social Capital?—A Mixed Empirical Study Based on SEM-PLS and fsQCA
3个月前
已完结
Determinants of Retailers’ Trust in Live-Stream Selling on Social Commerce Platforms: Evidence Using PLS-SEM and FsQCA
3个月前
已完结
The Effect of Generative AI Ethics on Users’ Continuous Usage Intentions: A PLS-SEM and fsQCA Approach
3个月前
已完结
Exploring the Impact of Social Robot Design Characteristics on Users’ Privacy Concerns: Evidence from PLS-SEM and FsQCA
3个月前
已完结
Classifying and Validating Metahuman Service Quality Dimensions: A Mixed-Method Study
7个月前
已完结
Gamification Design of AR Filters: The Influence of Key Factors on User Experience and Strategies
7个月前
已完结
Conceptual Model of Innovation Decision Process and Hesitation to Adopt Augmented Reality in Tourism Industry
8个月前
已完结