计算机科学                        
                
                                
                        
                            全息术                        
                
                                
                        
                            人工智能                        
                
                                
                        
                            可视化                        
                
                                
                        
                            计算机视觉                        
                
                                
                        
                            人工神经网络                        
                
                                
                        
                            计算机图形学(图像)                        
                
                                
                        
                            光学                        
                
                                
                        
                            物理                        
                
                        
                    
            作者
            
                Xinxing Xia,Pengfei Mi,Tao Ying,Xiangyu Meng,Wenbin Zhou,Yingjie Yu,Yifan Peng            
         
                    
            出处
            
                                    期刊:PubMed
                                                                        日期:2025-10-06
                                                        卷期号:PP
                                                
         
        
    
            
            标识
            
                                    DOI:10.1109/tvcg.2025.3616793
                                    
                                
                                 
         
        
                
            摘要
            
            Holography has immense potential for near-eye displays in virtual and augmented reality (VR/AR), providing natural 3D depth cues through wavefront reconstruction. However, balancing the field of view (FOV) with the eyebox remains challenging, constrained by the étendue limitation. Additionally, holographic image quality is often compromised due to differences between actual wave propagation and simulation models. This study addresses these by expanding the eyebox via multi-angle illumination, and enhancing image quality with end-to-end pupil-aware hologram optimization. Further, energy efficiency is improved by incorporating higher-order diffractions and pupil constraints. We explore a Pupil-HOGD algorithm for multi-angle illumination and validate it with a dual-angle holographic display prototype. Integrated with camera calibration and tracked eye position, the developed Pupil-HOGD algorithm improves image quality and expands the eyebox by 50% horizontally. We envision this approach extends the space-bandwidth product (SBP) of holographic displays, enabling broader applications in immersive, high-quality visual computing.
         
            
 
                 
                
                    
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