极限学习机
步态
计算机科学
人工智能
特征选择
特征(语言学)
选择(遗传算法)
机器学习
步态周期
模式识别(心理学)
人工神经网络
物理
哲学
生物
经典力学
生理学
语言学
运动学
作者
Yiming Tian,Wei Chen,Lifeng Li,Xitai Wang,Zuojun Liu
出处
期刊:Neuroquantology
[NeuroQuantology Journal]
日期:2018-01-15
卷期号:16 (2)
被引量:5
标识
DOI:10.14704/nq.2018.16.2.1173
摘要
In order to achieve the goal of controlling the intelligent lower limb prosthesis effectively, it is very crucial to recognize the gait pattern of the lower limb, which usually includes walk, up and down stairs or slopes, etc. This paper proposes a gait recognition method based on coalitional game-based feature selection and extreme learning machine. Firstly, this paper extracts characteristic values of four periods in gait cycle, obtaining 24 features. Secondly, in order to improve the accuracy and reduce the computational complexity, a coalitional game-based feature selection algorithm is used to select the prominent features. Lastly, the extreme learning machine (ELM) is used to recognize the gait pattern, which can have a better result in identifying the five kinds of gait pattern in this experiment, compared with BP neural network. Compared with other feature selection algorithms, including mRMR and Relief-F, the proposed method selects fewer features and provides higher accuracy and has faster recognition speed, which proves the effectiveness and feasibility of the proposed method.
科研通智能强力驱动
Strongly Powered by AbleSci AI