Extending touch with eye gaze input

对象(语法) 人机交互 计算机科学 选择(遗传算法) 过程(计算) 集合(抽象数据类型) 凝视 眼动 计算机视觉 人工智能 程序设计语言
作者
Ken Pfeuffer
标识
DOI:10.17635/lancaster/thesis/182
摘要

Direct touch manipulation with displays has become one of the primary means by which people interact with computers. Exploration of new interaction methods that work in unity with the standard direct manipulation paradigm will be of bene t for the many users of such an input paradigm. In many instances of direct interaction, both the eyes and hands play an integral role in accomplishing the user's interaction goals. The eyes visually select objects, and the hands physically manipulate them. In principle this process includes a two-step selection of the same object: users rst look at the target, and then move their hand to it for the actual selection. This thesis explores human-computer interactions where the principle of direct touch input is fundamentally changed through the use of eye-tracking technology. The change we investigate is a general reduction to a one-step selection process. The need to select using the hands can be eliminated by utilising eye-tracking to enable users to select an object of interest using their eyes only, by simply looking at it. Users then employ their hands for manipulation of the selected object, however they can manipulate it from anywhere as the selection is rendered independent of the hands. When a spatial o set exists between the hands and the object, the user's manual input is indirect. This allows users to manipulate any object they see from any manual input position. This fundamental change can have a substantial e ect on the many human-computer interactions that involve user input through direct manipulation, such as temporary touchscreen interactions. However it is unclear if, when, and how it can become bene cial to users of such an interaction method. To approach these questions, our research in this topic is guided by the following two propositions. The rst proposition is that gaze input can transform a direct input modality such as touch to an indirect modality, and with it provide new and powerful interaction capabilities. We develop this proposition in context of our investigation on integrated gaze interactions within direct manipulation user interfaces. We rst regard eye gaze for generic multi-touch displays, introducing Gaze-Touch as a technique based on the division of labour: gaze selects and touch manipulates. We investigate this technique with a design space analysis, protyping of application examples, and an informal user evaluation. The proposition is further developed by an exploration of hybrid eye and hand inputs with a stylus, for precise and cursor based indirect control; with bimanual input, to rapidly issue input from two hands to gaze-selected objects; with tablets, where Gaze-Touch enables one-handed interaction across the whole screen with the same hand that holds the device; and free-hand gesture in virtual reality to interact with any viewed object at a distance located in the virtual scene. Overall, we demonstrate that using eye gaze to enable indirect input yields many interaction bene ts, such as whole-screen reachability, occlusion-free manipulation, high precision cursor input, and low physical e ort. Integration of eye gaze with manual input raises new questions about how it can complement, instead of replace, the direct interactions users are familiar with. This is important to allow users the choice between direct and indirect inputs as each a ords distinct pros and cons for the usability of human-computer interfaces. These two input forms are normally considered separately from each other, but here we investigate interactions that combine those within the same interface. In this context, the second proposition is that gaze and touch input enables new and seamless ways of combining direct and indirect forms of interaction. We develop this proposition by regarding multiple interaction tasks that a user usually perform in a sequence, or simultaneously. First, we introduce a method to enable users switching between both input forms by implicitly exploiting visual attention during manual input. Direct input is active when looking at the input, and otherwise users will manipulate the object they look at indirectly. A design application for typical drawing and vector-graphics tasks has been prototyped to illustrate and explore this principle. The application contributes many example use cases, where direct drawing activities are complemented with indirect menu actions, precise cursor inputs, and seamless context switching at a glance. We further develop the proposition by investigating simultaneous direct and indirect input by bimanual input, where each input is assigned to one hand. We present an empirical study with an in-depth analysis of using indirect navigation in one hand, and direct pen drawing on the other. We extend this input constellation to tablet devices, by designing compound techniques for use in a more naturalistic setting when one hand holds the device. The interactions show that many typical tablet scenarios, such as browsing, map navigation, homescreen selections, or image gallery, can be enhanced through exploiting eye gaze.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
PDF的下载单位、IP信息已删除 (2025-6-4)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
王sir完成签到,获得积分10
刚刚
文献狗发布了新的文献求助10
1秒前
2秒前
hzs完成签到 ,获得积分10
2秒前
冰棒比冰冰完成签到 ,获得积分10
3秒前
5秒前
Mercy发布了新的文献求助10
5秒前
今后应助海派甜心采纳,获得10
5秒前
科研通AI5应助奥特曼采纳,获得10
6秒前
6秒前
水博士发布了新的文献求助10
7秒前
慕青应助迪迦奥特曼采纳,获得30
9秒前
思源应助云宝采纳,获得10
9秒前
小鸣完成签到 ,获得积分10
11秒前
ssssxr发布了新的文献求助10
11秒前
袁寒烟完成签到,获得积分10
12秒前
天天快乐应助酷炫的海云采纳,获得10
13秒前
博弈春秋发布了新的文献求助10
13秒前
过时的羽毛完成签到,获得积分10
14秒前
14秒前
Jasper应助Mercy采纳,获得10
15秒前
15秒前
记忆力超人完成签到,获得积分10
16秒前
橙子发布了新的文献求助10
20秒前
fangzh完成签到,获得积分10
20秒前
21秒前
渡月桥完成签到,获得积分10
22秒前
奥特曼发布了新的文献求助10
23秒前
Zz完成签到,获得积分10
23秒前
含蓄访梦完成签到,获得积分10
25秒前
25秒前
温超完成签到,获得积分10
25秒前
25秒前
寒冰寒冰发布了新的文献求助10
26秒前
小马完成签到,获得积分10
28秒前
liss发布了新的文献求助10
28秒前
agocake发布了新的文献求助10
29秒前
科研小将发布了新的文献求助10
30秒前
clm完成签到 ,获得积分10
31秒前
高分求助中
(禁止应助)【重要!!请各位详细阅读】【科研通的精品贴汇总】 10000
求polyinfo中的所有数据,主要要共聚物的,有偿。 1500
International Code of Nomenclature for algae, fungi, and plants (Madrid Code) (Regnum Vegetabile) 1500
the living world 11th edition 800
Robot-supported joining of reinforcement textiles with one-sided sewing heads 800
水产动物免疫学 500
鱼类基因组学及基因组物种技术 500
热门求助领域 (近24小时)
化学 材料科学 医学 生物 工程类 有机化学 生物化学 物理 内科学 纳米技术 计算机科学 化学工程 复合材料 遗传学 基因 物理化学 催化作用 冶金 细胞生物学 免疫学
热门帖子
关注 科研通微信公众号,转发送积分 4176737
求助须知:如何正确求助?哪些是违规求助? 3712148
关于积分的说明 11706166
捐赠科研通 3394833
什么是DOI,文献DOI怎么找? 1862483
邀请新用户注册赠送积分活动 921213
科研通“疑难数据库(出版商)”最低求助积分说明 833077