多向量
几何代数
共形几何代数
线性代数
域代数上的
泛几何代数
数值线性代数
绘图
过滤代数
计算机科学
四元数代数
矩阵代数
数学
除法代数
线性系统
纯数学
几何学
计算机图形学(图像)
数学分析
量子力学
特征向量
物理
作者
Huajun Zhang,Changan Zhu,Qihui Peng,J.X. Chen
摘要
Different methods exist for deriving a 3D linear transformation, including vector algebra, geometric algebra, and matrix algebra (Artin, 1991; Hestenes, 1986, Foley et al., 2002). In this paper, we introduce Ron Goldman's unified derivation method in vector algebra (Goldman, 2003) combined with our developments in geometric algebra (Hestenes, 1986; Dorst and Mann, 2002; Mann and Dorst, 2002). Our work includes using a unified method to derive various geometrical transformations, which are different from the current ray-tracing and transformation methods implemented in graphics algorithms and hardware (Foley et al., 2002). We hope that these derivations extend the geometric algebra research and applications to the computer graphics field
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