边界(拓扑)
边界工程
公司治理
代表(政治)
跨越边界
声音
集合(抽象数据类型)
社会学
过程(计算)
工作(物理)
公共关系
知识管理
意外后果
定性研究
政治学
认识论
在线社区
维数(图论)
现象
寄主(生物学)
业务
信息系统
计算机科学
技术决定论
信息技术
经济地理学
多样性(政治)
出处
期刊:Organization Science
[Institute for Operations Research and the Management Sciences]
日期:2026-05-08
标识
DOI:10.1287/orsc.2021.15858
摘要
As firms increasingly host online communities, they need to mediate across the divergent interests of community members and the firm. One way of addressing this is to establish a formal governance structure referred to as a boundary organization (BO). Yet, how to design such an organization is a puzzle. If a BO is effective, it is likely to reshape firm-community relations and thus needs to be adjusted to respond to this change. Therefore, BOs must constantly adapt to the boundaries they span while also changing the very same boundaries. This research seeks to understand the mutual shaping of boundaries and BOs in firm-hosted online communities. To this end, we investigate the evolution of a BO set up by a firm hosting an online community engaged in a multiplayer game called “EVE Online.” We conducted an eight-year longitudinal qualitative case study of the BO, tracing change in its practices and attendant boundaries. We show how boundaries and the BO mutually shape each other through (1) surfacing of boundary tensions, (2) BO renegotiation practices, and (3) BO’s boundary spanning practices. Based on our findings we develop a theory that shows how mutual shaping unfolds through the varied enactment of these practices along the dimensions of where the voicing of discontent is channeled, how broad representation on the BO is, and the nature of information sharing. Our research contributes to research on boundary work by theorizing how the process of mutual shaping unfolds as an instable “chain reaction” with unintended consequences.
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