The experiential offering system of museums: evidence from Italy

独创性 价值(数学) 体验式学习 平面图(考古学) 主题(计算) 概念模型 知识管理 公共关系 社会学 计算机科学 定性研究 政治学 教育学 历史 万维网 社会科学 机器学习 考古 数据库
作者
Tonino Pencarelli,Emanuela Conti,Simone Splendiani
出处
期刊:Journal of Cultural Heritage Management and Sustainable Development [Emerald Publishing Limited]
卷期号:7 (4): 430-448 被引量:30
标识
DOI:10.1108/jchmsd-02-2017-0009
摘要

Purpose The purpose of this paper is to propose a new management approach to analyse the processes of museums in the experience logic and, on the basis of such a model, to study the management processes of the National Gallery of the Marches in Urbino, one of the most important museums in Italy. Design/methodology/approach This study adopted a qualitative methodology and a descriptive-exploratory approach. The proposed model, which aimed to create and manage experiences and transformations in museums, was tested in the National Gallery of the Marches by adopting the case study method. Findings The empirical research underlined the partial application of the proposed model in the museum under examination and the potential for the museum to improve the offering value to its visitors. Research limitations/implications Although a single case was investigated, the present work offers a preliminary theoretical contribution, which is useful for perfecting the conceptual framework and applying it to a wider number of cases. Practical implications The management of the National Gallery of the Marches should first plan a greater number of more detailed experiences and transformations around the theme of the Renaissance, and promote the active role of visitors. Second, it should improve the communication of the offer, especially through social networks. Third, personnel (especially front office) should be motivated and trained to create value for visitors. Originality/value The paper aims at developing a new management approach for the museums to create value for the visitors and museums by bringing the insight of the experience logic into the field of cultural heritage management.

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