Athletes Demonstrate Superior Dynamic Visual Acuity

视力 重复措施设计 正视 医学 运动员 单眼 方差分析 析因分析 听力学 折射误差 数学 眼科 物理疗法 计算机科学 人工智能 内科学 统计
作者
Alan Yee,Benjamin Thompson,Elizabeth L. Irving,Kristine Dalton
出处
期刊:Optometry and Vision Science [Lippincott Williams & Wilkins]
卷期号:98 (7): 777-782 被引量:14
标识
DOI:10.1097/opx.0000000000001734
摘要

Athletes exhibit better dynamic visual acuity (DVA) compared with nonathletes, whereas action video game players (VGPs) perform more similarly to controls despite having similar static visual acuity and refractive errors. The differences in DVA between groups were not related to differences in static visual acuity, refractive error, or smooth pursuit gain.The purpose of the study was to examine whether athletes and VGPs have superior DVA than controls (nonathletes, nongamers).Forty-six participants (15 athletes, 11 VGPs, 20 controls) aged 21.7 years (standard deviation, 2.8 years) were recruited. Participants were emmetropic with equivalent monocular and binocular static visual acuity between groups. Dynamic visual acuity was assessed using predictable (horizontal) and unpredictable (random) motion targets at velocities of 5, 10, 20, and 30°/s. Smooth pursuit eye movements were assessed using a horizontal motion step-ramp stimulus at the same speeds. This study was pre-registered with the Center for Open Science (https://osf.io/eu7qc).At 30°/s, there were significant main effects of group (F = 4.762, P = .01) and motion type (F = 9.538, P = .004). Tukey post hoc analysis for groups indicated that athletes performed better than did the control group (t = -2.919, P < .02). An omnibus (group × motion type × speed) repeated measures ANOVA showed a main effect of speed (F = 110.137, P < .001) and a speed × motion-type interaction (F = 27.825, P < .001). Dynamic visual acuity decreased as speed increased, and the slope of the change was greater for random than for horizontal motion. Smooth pursuit gains were not significantly different between groups (P > .05).Athletes have superior dynamic visual acuity performance compared with controls at 30°/s. This between-group difference cannot be fully explained by differences in smooth pursuit eye movements and therefore may reflect other differences between the groups.
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