解释
感知
集合(抽象数据类型)
幻觉
投机
钥匙(锁)
计算机科学
电视会议
心理学
多媒体
认识论
认知心理学
哲学
宏观经济学
经济
神经科学
计算机安全
程序设计语言
作者
Matthew Lombard,Theresa Bolmarcich Ditton
标识
DOI:10.1111/j.1083-6101.1997.tb00072.x
摘要
A number of emerging technologies including virtual reality, simulation rides, video conferencing, home theater, and high definition television are designed to provide media users with an illusion that a mediated experience is not mediated, a perception defined here as presence. Traditional media such as the telephone, radio, television, film, and many others offer a lesser degree of presence as well. This article examines the key concept of presence. It begins by noting practical and theoretical reasons for studying this concept. Six conceptualizations of presence found in a diverse set of literatures are identified and a detailed explication of the concept that incorporates these conceptualizations is presented. Existing research and speculation about the factors that encourage or discourage a sense of presence in media users as well as the physiological and psychological effects of presence are then outlined. Finally, suggestions concerning future systematic research about presence are presented.
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