航天器
微分博弈
计算机科学
博弈论
航程(航空)
控制理论(社会学)
序贯博弈
纳什均衡
跟踪(教育)
轨道(动力学)
姿态控制
航空航天工程
控制(管理)
数学优化
工程类
数学
人工智能
数理经济学
教育学
心理学
作者
Yuxing Hao,Ning Yan,Feng Zhang
摘要
This paper studies the spacecraft short range pursuit game. Firstly, the scenario of spacecraft short range pursuit game is constructed, and the non-linear model of spacecraft attitude orbit integration is established. By designing the payment function, the pursuit game is transformed into a non-linear quadratic differential game problem. Then the optimal control rate based on state variables is designed, and the simulation is carried out. The results show that the spacecraft based on game strategy can better achieve high dynamic target tracking and acquisition under certain degree of maneuverability.
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