显著性(神经科学)
技术交流
用户体验设计
心理学
背景(考古学)
激励
人机交互
计算机科学
应用心理学
工程类
认知心理学
生物
电气工程
古生物学
经济
微观经济学
作者
Gustav Verhulsdonck,Nadya Shalamova
标识
DOI:10.1177/0047281619880286
摘要
As people today use information products in contexts with distractions, we need to design for people’s attention. User experience design routinely relies on behavioral design to engage distracted users and nudge them toward specific behavior. Although practiced in user experience design, behavioral design is less known in technical communication. In this article, we use the CHOICES (Context, Habits, Other people, Incentives, Congruence, Emotions, and Salience) framework developed by McKinsey’s Behavioral Lab to introduce students to learn about behavioral design principles that make use of cognitive biases to influence people. We maintain that behavioral design is useful for technical communicators because they create digital assets that are part of the user experience.
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