竞赛(生物学)
秩(图论)
风险厌恶(心理学)
社会心理学
心理学
经济
期望效用假设
数理经济学
数学
生态学
生物
组合数学
作者
Steven M. Shechter,David J. Hardisty
标识
DOI:10.1017/s1930297500007385
摘要
Abstract The use of gamification to motivate engagement has greatly increased the number of ways in which people compete. Many of these competitions allow individuals to see how they rank as a competition progresses. Our work aims to provide a better understanding of how individuals feel about different rank outcomes in competitions. We do this by applying the principles of expected utility theory to elicit utility curves for over 3,000 people across three studies using hypothetical competition scenarios. We find consistent support for the following generalizations: 1) individuals are risk-seeking when in second place, 2) they are risk-averse when in second-to-last place, and 3) the utility decrease going from first to second place is greater than their decrease going from second-to-last to last place. Our results suggest individuals are both last-place averse and first-place seeking, with an even stronger inclination towards the latter.
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