广告
虚拟实境
客户参与度
营销
业务
在线广告
万维网
互联网
计算机科学
社会化媒体
人机交互
虚拟现实
作者
Jashim Khan,Tao Meng,Ansar Abbass
出处
期刊:Journal of Research in Interactive Marketing
[Emerald (MCB UP)]
日期:2025-03-04
卷期号:19 (8): 1184-1202
被引量:3
标识
DOI:10.1108/jrim-07-2024-0344
摘要
Purpose Brands are seizing their latitude in the metaverse – this study conceptualizes a digital doppelgänger as the sense of embodiment of the physical person and unpacks their effect on consumer brand engagement by examining the mediating role of digital doppelgänger’s brand interactions. Design/methodology/approach Data was collected through an online self-administered questionnaire employing criterion-based judgment sampling, resulting in 475 qualified responses. The data was validated through a two-step SEM (structural equation modeling) application of Hayes’s Process in the SmartPLS4 package. The IMPA analysis technique identified the most important and influential factor driving brand performance in the metaverse. Findings The study reveals that digital doppelgänger’s brand interactions mediate the relationship between the digital doppelgänger (embodiment of the person) and consumer brand engagement. Brand interaction manifests enjoyment, relaxation and reputation felt by the physical person. The result indicates that digital doppelgänger’s brand interaction drives brand performance in the metaverse. Originality/value Our study is an original attempt to conceptualize a digital doppelgänger as the sense of embodiment of the physical person and their brand interactions in the metaverse influence consumer brand engagement to produce enjoyment, relaxation and reputation – this is a novel contribution to interactive marketing literature.
科研通智能强力驱动
Strongly Powered by AbleSci AI