知识管理
应对(心理学)
心理学
计算机科学
背景(考古学)
顺从(心理学)
设计科学
自决论
内在动机
应用心理学
社会心理学
政治学
法学
古生物学
精神科
生物
自治
作者
Mario Silic,Paul Benjamin Lowry
标识
DOI:10.1080/07421222.2019.1705512
摘要
We conducted a design-science research project to improve an organization’s compound problems of (1) unsuccessful employee phishing prevention and (2) poorly received internal security training. To do so, we created a gamified security training system focusing on two factors: (1) enhancing intrinsic motivation through gamification and (2) improving security learning and efficacy. Our key theoretical contribution is proposing a recontextualized kernel theory from the hedonic-motivation system adoption model that can be used to assess employee security constructs along with their intrinsic motivations and coping for learning and compliance. A six-month field study with 420 participants shows that fulfilling users’ motivations and coping needs through gamified security training can result in statistically significant positive behavioral changes. We also provide a novel empirical demonstration of the conceptual importance of “appropriate challenge” in this context. We vet our work using the principles of proof-of-concept and proof-of-value, and we conclude with a research agenda that leads toward final proof-in-use.
科研通智能强力驱动
Strongly Powered by AbleSci AI