声誉
惩罚(心理学)
公共物品游戏
危害
随机博弈
公共物品
集合(抽象数据类型)
微观经济学
人口
社会心理学
经济
心理学
计算机科学
政治学
社会学
法学
程序设计语言
人口学
作者
G Zhang,Yichao Yao,Ziyan Zeng,Minyu Feng,Manuel Chica
出处
期刊:Chaos
[American Institute of Physics]
日期:2025-01-01
卷期号:35 (1)
摘要
Reputation and punishment are significant guidelines for regulating individual behavior in human society, and those with a good reputation are more likely to be imitated by others. In addition, society imposes varying degrees of punishment for behaviors that harm the interests of groups with different reputations. However, conventional pairwise interaction rules and the punishment mechanism overlook this aspect. Building on this observation, this paper enhances a spatial public goods game in two key ways: (1) We set a reputation threshold and use punishment to regulate the defection behavior of players in low-reputation groups while allowing defection behavior in high-reputation game groups. (2) Differently from pairwise interaction rules, we combine reputation and payoff as the fitness of individuals to ensure that players with both high payoff and reputation have a higher chance of being imitated. Through simulations, we find that a higher reputation threshold, combined with a stringent punishment environment, can substantially enhance the level of cooperation within the population. This mechanism provides deeper insight into the widespread phenomenon of cooperation that emerges among individuals.
科研通智能强力驱动
Strongly Powered by AbleSci AI