计算机科学
程序建模
参数统计
介绍(产科)
几何学
集合(抽象数据类型)
封面(代数)
简单(哲学)
节点(物理)
图形
发电机(电路理论)
计算几何
工程制图
理论计算机科学
计算机图形学(图像)
程序设计语言
算法
工程类
机械工程
数学
哲学
量子力学
结构工程
功率(物理)
统计
医学
放射科
物理
认识论
作者
Jason van Gumster,Jonathan Lampel
标识
DOI:10.1145/3532725.3538516
摘要
Since about a year ago, the 3D program Blender has shipped with a set of procedural/parametric modeling tools called Geometry Nodes. While still fairly new and in development, the system has already unlocked several new ways for users to express their creativity and solve practical problems. It allows for the creation of new geometry from scratch, modification of existing geometry, and distribution of instances using a node graph. This presentation will cover those three major use cases, what's possible to create with the system, and demonstrate how to work with the tools by showing how to create a simple model generator.
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