An international consensus for assessing internet gaming disorder using the newDSM‐5 approach

互联网 心理学 计算机科学 万维网
作者
Nancy M. Petry,Florian Rehbein,Douglas A. Gentile,Jeroen S. Lemmens,Hans‐Jürgen Rumpf,Thomas Mößle,Gallus Bischof,Ran Tao,Daniel Fung,Guilherme Borges,Marc Auriacombe,Ángels González Ibáñez,Philip Tam,Charles P. O’Brien
出处
期刊:Addiction [Wiley]
卷期号:109 (9): 1399-1406 被引量:905
标识
DOI:10.1111/add.12457
摘要

AIMS: For the first time, the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) introduces non-substance addictions as psychiatric diagnoses. The aims of this paper are to (i) present the main controversies surrounding the decision to include internet gaming disorder, but not internet addiction more globally, as a non-substance addiction in the research appendix of the DSM-5, and (ii) discuss the meaning behind the DSM-5 criteria for internet gaming disorder. The paper also proposes a common method for assessing internet gaming disorder. Although the need for common diagnostic criteria is not debated, the existence of multiple instruments reflect the divergence of opinions in the field regarding how best to diagnose this condition. METHODS: We convened international experts from European, North and South American, Asian and Australasian countries to discuss and achieve consensus about assessing internet gaming disorder as defined within DSM-5. RESULTS: We describe the intended meaning behind each of the nine DSM-5 criteria for internet gaming disorder and present a single item that best reflects each criterion, translated into the 10 main languages of countries in which research on this condition has been conducted. CONCLUSIONS: Using results from this cross-cultural collaboration, we outline important research directions for understanding and assessing internet gaming disorder. As this field moves forward, it is critical that researchers and clinicians around the world begin to apply a common methodology; this report is the first to achieve an international consensus related to the assessment of internet gaming disorder.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
刚刚
1秒前
初雪平寒发布了新的文献求助10
2秒前
2秒前
2秒前
Gracywss完成签到,获得积分20
4秒前
JamesPei应助fanlishaa采纳,获得10
4秒前
yy完成签到,获得积分20
5秒前
5秒前
6秒前
星辰大海应助阿geigei采纳,获得10
7秒前
Wang_ZiMo发布了新的文献求助10
8秒前
yy发布了新的文献求助10
8秒前
9秒前
Gracywss发布了新的文献求助10
10秒前
12秒前
13秒前
14秒前
14秒前
15秒前
Maxine完成签到 ,获得积分10
15秒前
贾硕士发布了新的文献求助10
16秒前
16秒前
16秒前
长情平彤发布了新的文献求助10
16秒前
隐形曼青应助lzzzz采纳,获得10
19秒前
常宝怡发布了新的文献求助10
19秒前
还不睡觉就是完成签到,获得积分10
19秒前
英吉利25发布了新的文献求助10
19秒前
文静的又琴完成签到,获得积分10
19秒前
科研通AI6.4应助秦大帅采纳,获得50
20秒前
YyHyY完成签到,获得积分10
20秒前
研友_VZG7GZ应助yy采纳,获得10
20秒前
Wang_ZiMo发布了新的文献求助10
22秒前
长情平彤完成签到,获得积分10
22秒前
shiwo110完成签到,获得积分10
23秒前
26秒前
刘豆豆完成签到,获得积分10
28秒前
molihuakai应助幽默的烨华采纳,获得10
29秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Reducing Compassion Fatigue, Secondary Traumatic Stress and Burnout 600
China Pluperfect I: Epistemology of Past and Outside in Chinese Art 520
Matrix Methods in Data Mining and Pattern Recognition Second Edition 510
Mammalian Synthetic Biology 500
Auslegungsgeschichte 500
Cosmos as Art Object: Studies in Plato's Timaeus and Other Dialogues 500
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7638098
求助须知:如何正确求助?哪些是违规求助? 9211411
关于积分的说明 19758652
捐赠科研通 7205015
什么是DOI,文献DOI怎么找? 3275778
关于科研通互助平台的介绍 2437385
邀请新用户注册赠送积分活动 2272954