计算机科学
程序建模
动画
人机交互
计算机图形学(图像)
标识
DOI:10.1145/3214834.3214835
摘要
This course presents a conceptual framework for procedural animation (CFPA) that defines and describes common language for a fundamental timing definition that can be used to design and drive procedural animation. The course will use both test and real production cases to illustrate these concepts. By following the CFPA, users can set up procedural animation rigs and tools in a highly organized and modularized way to facilitate authoring and reuse.
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