情感(语言学)
娱乐
心理学
产品(数学)
背景(考古学)
结构方程建模
满足
社会心理学
用户满意度
计算机科学
数学
生态学
人机交互
沟通
生物
几何学
机器学习
古生物学
作者
Yu Wang,Mingli Zhang,Nuan Luo,Lingyun Guo
标识
DOI:10.1080/0144929x.2021.1970807
摘要
The characteristics of multiple brands involved and users' original content, facilitate a brand-new online platform's emergence, that is, a product-experience-shared community (PESC), being distinguished from the brand community that has been extensively studied. While popular nowadays, PESC still involves limited research. Mainly, why users volunteer to write a flow of content remains unclear. Our purpose is to analyse the effects of different motivational factors on different participation behaviours, which further influence continued generating intention in the PESC context. Employing the theory of Uses and Gratification (U&G) on a sample of 729 users and using Partial Least Squares-Structural Equation Modelling (PLS-SEM), the study deeply identified the participation behaviour into three levels, i.e. content consuming, reacting, and generating, as well as investigated their relations with motives (utilitarian, recreational, cultural and social motives) and continued generating behaviour. The results show that different participation behaviours are relevant to utilitarian, recreational, cultural, and/or social motives. Furthermore, users continued generating intention is affected by their complete satisfaction with their participation experience. This paper also gives theoretical and practical implications.
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