计算机科学
控制(管理)
软件工程
多媒体
模拟
人机交互
人工智能
作者
Huajian Wang,Zhifeng Wang
标识
DOI:10.1109/icid52250.2020.00011
摘要
Aiming at the lack of experimental equipment in universities and some problems existing in the existing PLC teaching, combining the 3DMax modeling tools and the experimental steps and experimental effects of classic PLC programming cases to build 3D models and interactive animations, and build and release Windows application through the Unity3D engine. The application and the corresponding hardware constitute a simulation teaching platform; practice has proved that the simulation teaching platform can use PLC to impose real-time control strategies on objects in the virtual environment; Through the use of this platform for teaching, students can improve the corresponding PLC programming ability and innovation consciousness, which also has certain reference value for actual project implementation.
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