Touchscreen games to detect cognitive impairment in senior adults. A user-interaction pilot study

触摸屏 认知障碍 计算机科学 人机交互 认知 医学 精神科
作者
Sonia Valladares‐Rodríguez,Manuel J. Fernández Iglesias,Luis Anido,David Facal,Carlos Rivas Costa,Roberto Pérez‐Rodríguez
出处
期刊:International Journal of Medical Informatics [Elsevier BV]
卷期号:127: 52-62 被引量:36
标识
DOI:10.1016/j.ijmedinf.2019.04.012
摘要

Alzheimer's disease is a degenerative brain disease and the most common cause of dementia. Today, 47 million people live with dementia worldwide. This number is projected to increase to more than 131 million by 2050, as populations age. Therefore, the World Health Organization considers serious cognitive deterioration a public health priority. Advanced cognitive evaluation mechanisms are needed to help make an early diagnosis. These new mechanisms should overcome the limitations of current neuropsychological tests, including delayed detection; being perceived as intrusive; being non-ecological; being dependent on confounding factors; or their administration being expensive, among others. A promising novel approach consists of the introduction of serious games based on virtual reality and machine learning able to assess cognitive traits relevant to the diagnosis of mild cognitive impairment and Alzheimer's disease. As a result of a preliminary pilot experiment, promising evidence was obtained about the predictive power of this solution. However, for these new serious games to be effective, evidence has to be gathered on the player experience by senior adults, avoiding the limitations of traditional tests at the same time. This study addresses these aspects with the participation of 74 senior users and 15 test administrators. Main findings confirm the usability and playability of Panoramix, a game battery designed according to the principles discussed above, its technological acceptability and its accessibility. For example, in relation to acceptability, the game battery was scored 4.39 in a 5-point scale, while its average usability score was 4.45 regardless of socio-cultural level or previous experience with digital technologies. In addition, health professionals confirm both, usability and playability, levels with an average score of 6.5 in a 7-point scale. Participants' willingness of using this kind of systems for cognitive evaluation was also confirmed. Promising results obtained pave the way for additional work to confirm the diagnostic validity according to clinical standards of these new cognitive assessment tools.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
PDF的下载单位、IP信息已删除 (2025-6-4)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
懵懂的含羞草完成签到 ,获得积分10
刚刚
TP完成签到,获得积分10
1秒前
3秒前
TaooSHuu发布了新的文献求助10
3秒前
乐乐应助俊逸鸣凤采纳,获得10
3秒前
4秒前
小花排草应助Jupiter 1234采纳,获得50
6秒前
NexusExplorer应助牧百川采纳,获得10
7秒前
7秒前
maorongfu456完成签到,获得积分10
8秒前
10秒前
10秒前
xunxunmimi发布了新的文献求助30
11秒前
11秒前
11秒前
11秒前
俊逸鸣凤完成签到,获得积分20
13秒前
熊熊发布了新的文献求助10
13秒前
13秒前
鹏飞完成签到,获得积分10
13秒前
清秀谷南完成签到,获得积分10
13秒前
能干冰菱发布了新的文献求助10
14秒前
小蘑菇应助刘春林采纳,获得10
16秒前
小乔同学发布了新的文献求助10
19秒前
科研通AI5应助淡然元珊采纳,获得10
19秒前
19秒前
Owen应助能干冰菱采纳,获得10
20秒前
香蕉觅云应助sssss采纳,获得10
23秒前
niulugai完成签到,获得积分10
25秒前
27秒前
29秒前
深情安青应助是江江哥啊采纳,获得10
30秒前
可靠小狗发布了新的文献求助10
33秒前
淡然元珊发布了新的文献求助10
34秒前
34秒前
伯赏思山完成签到,获得积分10
35秒前
体贴的叛逆者完成签到,获得积分10
36秒前
36秒前
落俗完成签到,获得积分10
36秒前
高分求助中
(禁止应助)【重要!!请各位详细阅读】【科研通的精品贴汇总】 10000
Robot-supported joining of reinforcement textiles with one-sided sewing heads 800
水稻光合CO2浓缩机制的创建及其作用研究 500
Logical form: From GB to Minimalism 500
2025-2030年中国消毒剂行业市场分析及发展前景预测报告 500
The Netter Collection of Medical Illustrations: Digestive System, Volume 9, Part III – Liver, Biliary Tract, and Pancreas, 3rd Edition 400
Elliptical Fiber Waveguides 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 工程类 有机化学 生物化学 物理 内科学 纳米技术 计算机科学 化学工程 复合材料 遗传学 基因 物理化学 催化作用 冶金 细胞生物学 免疫学
热门帖子
关注 科研通微信公众号,转发送积分 4170303
求助须知:如何正确求助?哪些是违规求助? 3705934
关于积分的说明 11693477
捐赠科研通 3392063
什么是DOI,文献DOI怎么找? 1860430
邀请新用户注册赠送积分活动 920342
科研通“疑难数据库(出版商)”最低求助积分说明 832657