道德
透视图(图形)
电子游戏
认识论
社会学
心理学
社会心理学
计算机科学
哲学
多媒体
人工智能
标识
DOI:10.1007/s10676-010-9222-x
摘要
The effect of violent video games is among the most widely discussed topics in media studies, and for good reason. These games are immensely popular, but many seem morally objectionable. Critics attack them for a number of reasons ranging from their capacity to teach players weapons skills to their ability to directly cause violent actions. This essay shows that many of these criticisms are misguided. Theoretical and empirical arguments against violent video games often suffer from a number of significant shortcomings that make them ineffective. This essay argues that video games are defensible from the perspective of Kantian, Aristotelian, and utilitarian moral theories.
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