计算机科学
讲故事
游戏设计
严肃的游戏
过程(计算)
人机交互
管理科学
多媒体
工程类
叙述的
程序设计语言
哲学
语言学
出处
期刊:IGI Global eBooks
[IGI Global]
日期:2009-01-01
卷期号:: 1010-1024
被引量:278
标识
DOI:10.4018/978-1-59904-808-6.ch058
摘要
This chapter introduces a framework for the design of serious games for learning, called the design, play, and experience framework. The author argues that the great potential of serious games will not be realized without a formal design approach. To that end, the author presents and thoroughly explains the design, play, and experience framework which provides a formal approach to designing the learning, storytelling, game play, user experience, and technology components of a serious game. The author concludes by detailing how the framework provides a common language to discuss serious game design, a methodology to analyze a design, and a process to design a serious game for learning.
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