平衡(能力)
伯格天平
虚拟现实
步态
物理医学与康复
慢性中风
康复
物理疗法
冲程(发动机)
步态训练
干预(咨询)
医学
心理学
计算机科学
人工智能
工程类
护理部
机械工程
出处
期刊:Indian Journal of Public Health Research and Development
[Institute of Medico-legal Publications Private Limited]
日期:2020-07-25
被引量:3
标识
DOI:10.37506/ijphrd.v11i7.10138
摘要
Background: Kinect- based Virtual Reality training that includes auditory and visual stimulation, feedback information, repetitions of the same motion that performing rehabilitation exercises. Aim: To Evaluate the effect of XBOX 360 Kinect-Virtual Reality training on balance and gait in patient with chronic stroke. Methodology: Consent was taken from all 30 subjects for participating in the study. Baseline measurements berg balance scale, 6 min walk test and gait parameters will be taken. Patients randomly have divided into 2 groups. Group A: conventional PT (n=15) 60 min and Group B: conventional PT with Virtual reality XBOX 360 Kinect (n=15) 60 min. After they will be assessed for post outcome measures. Conclusion: there is conclude that virtual reality X box 360 with physical therapy is more effective then only physical therapy for improve balance and gait in chronic stroke patients.
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