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Gamification and problem-based learning (PBL): Development of creativity in the teaching-learning process of mathematics in university students
5天前
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Gamification improves learning: Experience in a training activity of computer programming in higher education
5天前
已完结
The impact of AI-mediated gamified flipped learning on adult English language learners’ vocabulary learning and motivation in mobile-assisted language learning contexts
1个月前
已完结
From traditional writing to digital multimodal composing: promoting high school EFL students’ writing self-regulation and self-efficacy
1个月前
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Teaching the role of AI in strategic decision-making within strategic factor markets using a word game
1个月前
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The impact of GPT-powered video games on early adolescents’ academic achievement in distance learning environments
1个月前
已完结
Incorporating gamification into blended CALL models: language proficiency, motivation, and engagement in EFL learners
1个月前
已完结
Game-based learning and its impact on students’ motivation and academic performance
1个月前
已完结
Exploring the Transformative Effects of Gamified Learning on Writing and Metacognition in an EFL University Context: An Account of Blended Learning Landscape
1个月前
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Digital badges affect need satisfaction but not frustration in males in higher education
1个月前
已完结