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The effect of gamified project-based learning with AIGC in information literacy education
3个月前
已完结
A Case Study on C-STEAM Education: Investigating the Effects of Students’ STEAM Literacy and Cultural Inheritance Literacy
3个月前
已完结
Visualizing high school technology teachers’ creative process in instructional design using the eight trigrams (BaGua) approach
4个月前
已完结