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580 积分 2025-11-26 加入
Exploring Models of Interactivity from Multiple Research Traditions: Users, Documents, and Systems
1个月前
已完结
Toward Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems1
1个月前
已完结
Factors affecting users’ stickiness of fitness apps: an empirical study based on the S-O-R perspective
1个月前
已完结
Digital Innovations and Their Effect on User Interaction in Fitness Apps: A Comprehensive Review and Future Research Directions
1个月前
已完结
Positive and Negative Impacts of Gamification on the Fitness Industry
1个月前
已完结
Just a Fad? Gamification in Health and Fitness Apps
1个月前
已完结
Exploring Users’ Continued Intention to Participate in Gamified Virtual CSR Co-Creation: A Gamification Affordance Perspective
1个月前
已完结
Social Use of Fitness Apps and Physical Activity Knowledge: The Roles of Information Elaboration and Interpersonal Communication
2个月前
已完结
Changing behavior through normative social influence
2个月前
已完结
Coming of age: History and trends in outdoor recreation research
2个月前
已完结