Lv11
10 积分 2025-06-01 加入
Understanding the postadoption use of gamified learning systems against the conflicting role of the game layer
2小时前
已完结
Mobile-assisted language learning with Babbel and Duolingo: comparing L2 learning gains and user experience
2小时前
已完结
A UTAUT2 Model Expansion: Investigating the Effect of Interactive Learning Environment and Gamification on Duolingo User Base in China
2小时前
已完结
How gamification goes wrong: understanding the maladaptive goal orientation in gamified learning systems
2小时前
已完结