计算机科学
能力(人力资源)
工程设计过程
设计过程
人机交互
过程(计算)
数据科学
人工智能
知识管理
在制品
工程类
心理学
运营管理
社会心理学
机械工程
操作系统
作者
Maximiliane Windl,Sebastian S. Feger,Lara Zijlstra,Albrecht Schmidt,Paweł W. Woźniak
标识
DOI:10.1145/3491102.3501943
摘要
While systems that use Artificial Intelligence (AI) are increasingly becoming part of everyday technology use, we do not fully understand how AI changes design processes. A structured understanding of how designers work with AI is needed to improve the design process and educate future designers. To that end, we conducted interviews with designers who participated in projects which used AI. While past work focused on AI systems created by experienced designers, we focus on the perspectives of a diverse sample of interaction designers. Our results show that the design process of an interactive system is affected when AI is integrated and that design teams adapt their processes to accommodate AI. Based on our data, we contribute four approaches adopted by interaction designers working with AI: a priori, post-hoc, model-centric, and competence-centric. Our work contributes a pragmatic account of how design processes for AI systems are enacted.
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