计算机科学
虚拟现实
空格(标点符号)
眼动
协议(科学)
人机交互
计算机图形学(图像)
增强现实
混合现实
跟踪(教育)
计算机视觉
操作系统
心理学
病理
医学
替代医学
教育学
作者
Lemin Zhang,Taysheng Jeng,Ruoxi Zhang
标识
DOI:10.52842/conf.caadria.2018.1.431
摘要
The objective of this paper is to develop an eye-tracking technology combined with a virtual reality system for an experimental study of an historical street design. Using protocol analysis, a set of design objects, parameters, and subjects are randomly selected for evaluation of the virtual street space of an ancient city. 3-D point-cloud data of spatial behaviors are tracked and analyzed. It is concluded that people with different cultural backgrounds each have a considerably different perception of the street space's characteristics. The methodology described in this paper can be used for spatial design of urban space in the future.
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