A systematic review of eye‐tracking‐based research on animated multimedia learning

动画 眼动 计算机科学 多媒体 认知 认知负荷 跟踪(教育) 过程(计算) 人机交互 心理学 人工智能 教育学 操作系统 计算机图形学(图像) 神经科学
作者
Atakan Coşkun,Kürşat Çağıltay
出处
期刊:Journal of Computer Assisted Learning [Wiley]
卷期号:38 (2): 581-598 被引量:51
标识
DOI:10.1111/jcal.12629
摘要

Abstract Background The most challenging task in eye‐tracking‐based multimedia research is to establish a relationship between eye‐tracking metrics (or cognitive processes) and learners' performance scores. Additionally, there are current debates about the effectiveness of animations (or simulations) in promoting learning in multimedia settings. Objectives As a result, the current study aimed to review eye tracking‐based research on learners' cognitive processes in the animated/simulated multimedia learning domain. Method For this purpose, fifty‐seven (57) studies were systematically determined based on PRISMA guidelines, and they were synthesized. Results and Conclusions The notable findings are that (1) most of the reviewed studies have tried to relate eye‐tracking measures to at least one cognitive process (e.g., selecting, organizing, and integrating) which are assumed to take place during multimedia learning; (2) eye‐tracking measurements show whether design features of animation are successful in directing learners' attention; (3) the success of animation in attention‐guiding to the relevant parts may not have a positive impact on learning because individual differences (e.g., prior knowledge, spatial ability, or working capacity) and animation content are the other factors that directly affect the effectiveness of animation over learning. Implications The current study implies that (i) use of signaling cues in animated multimedia settings diminish visual search and promote higher learning scores, (ii) giving users control over animations causes negative outcomes (e.g., missing micro or macro events); (iii) research on animated multimedia learning should be replicated with the participant group from K‐12, special education (e.g., autistic children), and elders.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
CLW发布了新的文献求助10
1秒前
无情的聪健应助孤独蘑菇采纳,获得20
2秒前
xky3371发布了新的文献求助10
2秒前
SciGPT应助kaikai采纳,获得10
3秒前
v0id应助虚幻采枫采纳,获得10
3秒前
DW应助时尚的玫瑰采纳,获得10
4秒前
4秒前
5秒前
哈哈哈应助FF采纳,获得10
5秒前
科研通AI6.4应助唐浩东采纳,获得10
5秒前
小星星发布了新的文献求助10
6秒前
NexusExplorer应助科研小子采纳,获得10
6秒前
7秒前
Yang完成签到,获得积分10
7秒前
8秒前
8秒前
七月完成签到,获得积分10
8秒前
香芋发布了新的文献求助10
8秒前
大模型应助风趣飞柏采纳,获得10
9秒前
10秒前
11111发布了新的文献求助10
11秒前
宋相甫发布了新的文献求助20
11秒前
领导范儿应助ccy采纳,获得10
11秒前
玛卡巴卡完成签到 ,获得积分10
11秒前
12秒前
111完成签到,获得积分10
13秒前
小白完成签到 ,获得积分10
14秒前
无花果应助1个破账号采纳,获得10
14秒前
诸不见发布了新的文献求助20
14秒前
15秒前
16秒前
不咸发布了新的文献求助100
17秒前
18秒前
18秒前
华仔应助FFF采纳,获得10
18秒前
糖炒栗子完成签到 ,获得积分10
18秒前
Nole应助幽默孤容采纳,获得10
19秒前
Nole应助幽默孤容采纳,获得10
19秒前
香蕉觅云应助拼搏的依风采纳,获得10
19秒前
20秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Navigating Normative Orders. Interdisciplinary Perspectives 800
Organizational Behavior 510
Management and the Arts 510
Matrix Methods in Data Mining and Pattern Recognition Second Edition 510
CLSI VET01S-2024 Performance Standards for Antimicrobial Disk and Dilution Susceptibility Tests for Bacteria Isolated From Animals (7th Ed) 500
A Case Study on Hotels as Noncongregate Emergency Living Accommodations for Returning Citizens 500
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7758222
求助须知:如何正确求助?哪些是违规求助? 9304352
关于积分的说明 20279864
捐赠科研通 7341993
什么是DOI,文献DOI怎么找? 3312140
关于科研通互助平台的介绍 2462788
邀请新用户注册赠送积分活动 2325945